8. I supported this team and we made it to wave 93.
2. Bombardier is a good option to counter boss abilities that may disrupt your unit positioning. Also he gives you time to set up your statues if needed.
3. In this team Portal Keeper makes it easier to set up your Zealots next to Knight Statues for very high damage.
4. Demonologist produces mana for both players.
5. Chemist debuffs the enemies, making them easier to defeat.
6. This team never gets stuck due to Harlequin and Dryad.
2. Bombardier is a good option to counter boss abilities that may disrupt your unit positioning.
3. Stasis is one of the best crowd controllers in the game and becomes more effective with more copies on the field.
4. Trapper slows and debuffs the enemy mobs and becomes more effective with more copies on the field.
5. Hex gives units next to it a chance to instantly kill a normal mob.
6. Demonologist produces mana for both players.
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2. Portal Keeper makes it easier to place your Corsairs next to a Banner.
3. Chemist debuffs the enemies, making them easier to kill.
4. I found this team easy and fun to play because there are no buff buildings to worry about placing and no shortage of mana.
5. Chemist debuffs the enemies, making them easier to kill.
6. Trapper slows and debuffs the enemies, making them easier to kill.
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2. This team runs Portal Keeper so that you can set up your position with ease.
3. Portal Keeper is not needed that much once you get the hang of merging.
4. This team runs Portal Keeper so that you can connect your Engineers with ease. The Engineers placed next to a Knight Statue will do higher damage. The more connected Engineers you have, the better, but watch out for the Bedlam boss.
5. Cold Mage is there to slow down enemies.
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8. This team is easier to play because it runs Grindstone instead of Statue.
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